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《缺氧》DLC1柔光泥潭更新介紹

特點與主要變更

• Spaced Out! Only

僅眼冒金星

◦ Added Classic Swamp Cluster

添加了經典風格沼澤星群

◦ Worldgen: Added varied sunlight & radiation values per world.Starting planets will be quite dim and the old “default” sunlight value will not be reached until you are closer to the outer planets in the cluster.

世界生成:添加了每個小行星太陽光和輻射的值的變化。初始星球相對黯淡,越往外越亮

◦ Add orbiting skybox objects for Rocket interiors

添加了環軌火箭內部的星球背景

◦ Audio:

音頻:

▪ Added new dynamic song: Brighter Future

添加了新的音樂:Brighter Future

▪ Added new dynamic song: To the Stars

添加了新的音樂:To the Stars

◦ Rocket Control Station can restrict access to a variety of interior buildings from being used while on the ground. No more Meep using Mae’s toilet or Ruby sneaking in a quick snack before launch.

火箭控制台能在著陸後限制各種內部建築的使用。不會再出現米珀用了梅的廁所,或者魯比在火箭發射前偷吃的情況了

◦ Added Starmap Location Sensor building

添加了星圖位置傳感器

變更與改進

• Adjusted colour/saturation of Ocean and Rust biome backgrounds

調整了海洋和鐵銹生態背景的顏色/飽和度

• Adjustments to Cycle Sensor and Timer Sensor side screens to be more colorblind friendly.

調整了週期傳感器和時間傳感器的側窗,對色盲更友好

• Spaced Out! Only

僅眼冒金星

◦ Audio

音頻

▪ Added Grubgrub sound

添加了蟲果果蟲音效

▪ Added Grubgrub Wormling sound

添加了小蟲果果蟲音效

▪ Starmap music is muted during Temporal Tear victory notification.

在時空裂口勝利通知期間將星圖音樂靜音

▪ Adjust audio mix on Cartographic Module

調整了制圖艙的音頻混合

▪ Added sound to Oracle Box artifact.

添加了「無用的機器」工藝品音效

▪ Add placeholder sound for Radiation overlay activation.

添加了輻射概覽激活音效

▪ Dynamic songs with a Hook section more effectively return to the Day section if the player remains paused for a long time in the Hook section.

如果玩家在動態音樂的轉接部分暫停了太長時間,動態音樂也會更快地返回到白天部分了

▪ Dynamic songs with a Hook section will not return to the Hook section within one instance of the song if it returns to Day.

有轉接部分的動態音樂如果回到白天部分,則不會再回到轉接部分了

▪ Dynamic songs with an Evening section will transition to Evening at 75% of the cycle rather than 60% of the cycle.

有傍晚部分的動態音樂會在週期的75%時轉至傍晚部分而不是在週期的60%了

◦ Regolith Biome Codex and Radioactive and Regolith planetoid naming prefix category

添加了浮土生態的資料庫條目和放射性與浮土小行星前綴命名

◦ Lore for Temporal Tear Opener

添加了時空裂口開啟器的故事

◦ New icon for Rocketry skill replacing placeholder icon

添加了新的火箭技能貼圖

◦ Minor art revisions to Artifact Analyzer

對工藝品分析站貼圖進行了小調整

◦ Hooked up Cosmic Archaeology achievement icon

加入了宇宙古跡成就圖標

◦ Updated Chinese localization

更新了中文翻譯

• Base Game Only

僅本體遊戲

◦ Added meter to UI art of Liquid Fuel Tank

添加了液缸燃料艙UI貼圖的量表

Bug修復

• Fixed another trait exclusivity with some Ranching traits.

修復了另一個與一些養殖特質有關的特質互斥

• Gravitas Chandelier can be demolished.

莊嚴科技的枝形吊燈能拆毀了

• Reverted unintentional change to STEAM’s molar mass back to 18.01528

恢復了不經意的變更,即恢復了蒸汽的摩爾質量為18.01528

• Corrected capitalization of kilogram (kg)

修正了千克的大小寫(kg)

• Solar panel foundations will no longer by destroyed by Duplicant Breath or off gassing tiles like Oxylite

太陽能板的地基不會被復制人的呼吸或者能釋放氣體的格子比如氧石摧毀了

• Fixed random solid tile destruction (Mafic Rock in particular)

修復了隨機的實心磚摧毀的問題(尤其是鎂鐵質岩)

• Fixed layering issue causing care package icons to render above other open UI panels

修復了補給包裹圖標渲染在其他打開的UI面板之上的圖層問題

• Serum Vial now correctly cures Zombie Spores instead of Slimelung

血清瓶現在會正確治療殭屍孢子而不是粘液肺病

• Fixed selection issue with rotatable and flippable buildings

修復了可旋轉或翻轉建築的選中問題

• Fixed crash when sorting skills screen by skill points or morale when a Duplicant is stored in a Rocket.

修復了復制人在火箭中時,在技能界面按技能點或士氣排序導致的崩潰

• Base game only

僅本體遊戲

◦ Fixed crash if a duplicant loses their balloon while in a Rocket.

修復了復制人在火箭中失去氣球導致的崩潰

◦ Worldgen: Fixed issue where Volcanea’a magma channels contained all obsidian and no magma.Also fixes Magma Channels trait.

世界生成:修復了火山的火山星體的岩漿通道全是黑曜石而沒有岩漿的問題,同樣也修正了岩漿通道特質

◦ Worldgen: Fixed issue where volcanoes would not spawn in the core on Rime.

世界生成:修復了火山不在冰霜星體的核心中生成的問題

◦ Worldgen: Fixed Volcanic Activity trait not spawning volcanoes.

世界生成:修復了火山活躍特質不生成火山的問題

◦ Worldgen: Improved worldgen rules for Rime and Oceania to decrease worldgen failures.

世界生成:改進了冰霜星提和海洋星體的世界生成規則以降低世界生成失敗的情況

◦ Worldgen: Fixed Geoactive and Geodormant traits.

世界生成:修正了活躍性地質和休眠性地質兩個特質

◦ Worldgen: Minor improvements to Rime, The Badlands, and Oasisse’s worldgen rules to reduce failed seeds

世界生成:稍微改進了冰霜星體,荒蕪之地,海洋星體的世界生成規則以減少失敗的種子

◦ Worldgen: Relaxed POI spawning rules to significantly reduce worldgen errors caused by world traits.

世界生成:放寬了遺跡生成規則,使由世界特質引起的世界生成錯誤明顯減少

◦ Fixed most cases where Sky Scanners’ Automation output doesn’t match the meteor shower. This also fixes some cases of them being stuck in the wrong state after upgrading a save.

修正了大多數太空掃描儀的自動化輸出不與隕石雨匹配的情況,同樣修正了它們在升級後的存檔中會卡在錯誤狀態的情況

◦ Fixed Sky Scanner not consuming any power after it goes from Detecting to Not Detecting.

修復了太空掃描儀從檢測變為不檢測時不消耗任何電力的問題

◦ Fixed a bug where Sky Scanner would flicker its Automation output on load, causing connected doors to open and close.

修復了加載後太空掃描儀會閃動,導致相連的門會開啟又關閉的問題

◦ Fixed an issue where in some cases a Sight-Seeing Module ejects a Duplicant on load.

修復了某些情況下觀光艙會在加載後彈出復制人的問題

• Spaced Out! Only

僅眼冒金星

◦ Fixed bug that could cause massive amounts of Beetiny to spawn.

修復了可能會有大量小輻射蜂生成的問題

◦ Fixed a bug where Space POIs had infinite capacity

修復了一些太空地點容量無限的問題

◦ Fixed a bug where Beeta Hives would render behind Drywall & Tempshift Plates.

修復了輻射蜂巢會被干板牆和變溫板擋在後面的問題

◦ Worldgen: Improved worldgen rules for Radioactive Terra Asteroid

世界生成:改進了放射性類地小行星

◦ Worldgen: Corrected Oxylite amounts in warp destination templates.

世界生成:修正了傳送目的地模板的氧石數量

◦ Pitcher Pump no longer allows nuclear waste to drip out

手壓泵不再允許核廢料滴落

◦ Fixed some possible music de-sync issues on Alpha2 and Prophet6 songs.

修復了一些可能的Alpha2和Prophet6音樂不同步的問題

◦ Railgun Payloads play their falling/impact animations.

載貨會播放其降落/撞擊動畫了

◦ Fixed a crash when Rocket backgrounds are in an invalid state.

修復了火箭背景處於無效狀態導致的崩潰

◦ Fixed crash transporting Bristle Blossom seeds using the Cargo Bay or Interplanetary Launcher.

修復了使用貨艙或行星際發射器運輸毛刺花種子導致的崩潰

《缺氧》DLC1柔光泥潭更新介紹

來源:遊民星空